9/5/2010 8:06:30 PM
Brotherhood battles at 9/6/2010 12:00:00 AM
The book is on the shelf, just like always. "How to become a Warceror, or die trying". Someone must have thought it's funny. It's not. Dying is a part of being a Warceror. But you have to admit, this book makes the pain of death a lot less common experience. That's always something.

  1. Getting started
  2. Your character
  3. Fights
  4. Spell casting
  5. Items
  6. Spell list
  7. Path of the Warceror
  8. Brotherhoods
  9. Summoning

Warcerors who've chosen their Path can create a brotherhood. This can be done in the mentor's room. Warcerors on the same Path as the brotherhood leader, and those who haven't yet chosen their Path, can apply to join the brotherhood. If a brotherhood member chooses a Path which is different from that of the leader's, he must leave the brotherhood. Each brotherhood has a private forum, and only brotherhood members have access to it.

Once a week, on the night from Sunday to Monday, brotherhoods clash in battle. The opponents are chosen according to brotherhood rankings. A brotherhood's rank depends on the Lifeforce of the 10 brotherhood members with the highest ranking. Each brotherhood member who wishes to fight can take part in battle, but the number of fighters on both sides is limited to 10. The members with a higher Lifeforce have priority when requesting to join the battle. The brotherhood is required to have at least 2 members willing to fight in order to take part in battle, and one of them must be the leader. If the leader declines to fight, the brotherhood won't enter battle. Warcerors taking part in battle don't fight the regular duel on that day. Experience from the battle is gained in the same way as in a regular duel. The reward for victory is 50 Gold, which is awarded to every winner. There is no reward for a draw.

Warcery 1.4.3 by Marek Hański
Copyright 2009 - 2010
Layout design:  INS.art
Header art:  Kwad-rat
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